Coconut Dodge is an insanely fun game on PSVITA. The object of the game is to dodge the coconuts so that you can get as many points as possible. To get more points you can collect everything else that isn’t coconuts like diamonds and you can bounce beachballs to get serious points. You can also get power ups like the Viking Helmet and Slow motion, which are invaluable.
The gameplay itself is fun and addictive yet not without it’s flaws. For example X is used for speeding up your crabs movement. However if you want to go max speed you have to double tap X. This may seem like a slight issue, but in the later levels you really need that extra speed to avoid the coconuts because they go alot faster. If the controls weren’t so focused on one button though it would be a lot easier. If for example Circle was max speed it would be much easier to control.
The variety of game modes is fairly varied although more would certainly be welcomed. The modes on offer are: Standard, Maze Master, Keepy Uppy, Hardcore and Impossible. Keepy Uppy is probably my favourite because it is just so fun to play. You have to keep the aforementioned beachballs up in the air for as long as you can, while avoiding coconuts simultaneously. However the only mode you can earn trophies in is Standard Mode, which is a slight niggle.
The trophies themselves are actually fairly difficult. Getting to Round 30 without losing a life is a lot harder than it sounds. There are a couple of easy trophies but this isn’t the best game to get for all the trophy hoarders out there.
The visual style and graphics are amazing, as per usual with FuturLab games. The cartoony graphics really match the game, and the soothing music is also really fitting.
Overall I think this is a really fun game, and another indie hit from Futurlab. With minor improvements, it could be a classic.